
About
Modular scene built in Unity.This project was made in 2025.
Software
Blender,
Substance 3D Painter
Unity
About
I made the concept, models, animations and VFX.The project was made in 2025.
Software
Blender
Substance Painter
About
I made 5 animations for the character, idle, walk, run, jump, attack and special attack with the weapon. I also created shape key facial expressions for blinking and opening the mouth.The project was made in 2024.
Software
Blender
Substance PainterAnimations and the model were made in Blender.
Textured in Substance 3D Painter.
About
I wanted to create a calming environment and practise my foliage texture painting skills.The project was made in 2024.
Software
Blender
Clip Studio Paint
Davinci ResolvePlant models are hand-painted.
The floor, building frame, doors, stone table, fountain, and brick wall textures are from https://3dtextures.me/
Other models have procedural materials.Models were modelled and textured in Blender. Leaves were painted in Clip Studio Paint.
The scene was rendered in Eevee, and the video was put together with sounds in Davinci Resolve.
About
I rendered the scene in 3 different lighting conditions: cloudy evening, foggy evening and sunrise.The project was made in 2024.
Software
Blender
Davinci ResolveSome textures were used from 3dtextures.me and polyhaven.com
The textures are tree bark, pavement, ground texture, fountain’s rock texture and plaster for the cathedral.
Other materials were either hand-painted or procedurally made in Blender.
The scene was rendered in Eevee, and the video was put together with sounds in Davinci Resolve.